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	<title>Comments on: No Sleep Until Clear!</title>
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	<link>http://twoplayercoop.com/2010/04/no-sleep-until-clear/</link>
	<description>this is not serious business</description>
	<lastBuildDate>Sat, 24 Apr 2010 05:14:50 +0000</lastBuildDate>
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		<title>By: Jonathon Howard</title>
		<link>http://twoplayercoop.com/2010/04/no-sleep-until-clear/comment-page-1/#comment-71</link>
		<dc:creator>Jonathon Howard</dc:creator>
		<pubDate>Thu, 22 Apr 2010 22:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://twoplayercoop.com/?p=190#comment-71</guid>
		<description>Play alongside it isn&#039;t multiplayer</description>
		<content:encoded><![CDATA[<p>Play alongside it isn&#8217;t multiplayer</p>
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		<title>By: Justin</title>
		<link>http://twoplayercoop.com/2010/04/no-sleep-until-clear/comment-page-1/#comment-57</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 13 Apr 2010 20:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://twoplayercoop.com/?p=190#comment-57</guid>
		<description>If you&#039;ve played Fallout 1 and 3, you really owe it to yourself to play Fallout 2. It&#039;s available through GoG for $6 and is on GameTap if you&#039;re into that sort of thing. Fallout 2 is up there with Chrono Trigger and KOTOR as one of those games I replay every couple years.&lt;br&gt;&lt;br&gt;Fire Emblem was one of my favorites for the GC, but I can&#039;t really call that an RPG. It&#039;s surprising and cool how any member of your party can permanently die at any point in the story, but it&#039;s really just a series of fights.&lt;br&gt;&lt;br&gt;Mass Effect 2 is one of the best games I&#039;ve played in a while, with a tighter story than ME1.&lt;br&gt;&lt;br&gt;Skies of Arcadia and Tales of Vesperia are good JRPGs you may not have played, but they are definitely not games you can leave and come back to.</description>
		<content:encoded><![CDATA[<p>If you&#39;ve played Fallout 1 and 3, you really owe it to yourself to play Fallout 2. It&#39;s available through GoG for $6 and is on GameTap if you&#39;re into that sort of thing. Fallout 2 is up there with Chrono Trigger and KOTOR as one of those games I replay every couple years.</p>
<p>Fire Emblem was one of my favorites for the GC, but I can&#39;t really call that an RPG. It&#39;s surprising and cool how any member of your party can permanently die at any point in the story, but it&#39;s really just a series of fights.</p>
<p>Mass Effect 2 is one of the best games I&#39;ve played in a while, with a tighter story than ME1.</p>
<p>Skies of Arcadia and Tales of Vesperia are good JRPGs you may not have played, but they are definitely not games you can leave and come back to.</p>
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		<title>By: Rycar</title>
		<link>http://twoplayercoop.com/2010/04/no-sleep-until-clear/comment-page-1/#comment-56</link>
		<dc:creator>Rycar</dc:creator>
		<pubDate>Sun, 11 Apr 2010 22:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://twoplayercoop.com/?p=190#comment-56</guid>
		<description>Ssssh -- don&#039;t let Luana hear you dissin&#039; the draw system -- them&#039;s fighting words. :-)</description>
		<content:encoded><![CDATA[<p>Ssssh &#8212; don&#39;t let Luana hear you dissin&#39; the draw system &#8212; them&#39;s fighting words. :-)</p>
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		<title>By: LauraB</title>
		<link>http://twoplayercoop.com/2010/04/no-sleep-until-clear/comment-page-1/#comment-55</link>
		<dc:creator>LauraB</dc:creator>
		<pubDate>Sun, 11 Apr 2010 22:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://twoplayercoop.com/?p=190#comment-55</guid>
		<description>I have a spot in my heart for FFVIII on a PC with Chocobo World constantly running in the background, so you can negate the crappy Draw Magic system with the hacky-import-export Chocobo trick.  I love the music, characters, and plot so much that I&#039;ve played the game through 2x and am considering a third time.  Stockholm Syndrome Disclaimer:  It&#039;s also the first RPG I ever played, though I put it aside for about a year before finishing it.&lt;br&gt;&lt;br&gt;Most of the games I &lt;3 and continually go back to aren&#039;t RPGs, I suppose - e.g. Bioshock+2, Zelda Wind Waker, Halo, Jet Grind Radio.  And many traditional RPGs I haven&#039;t played to the end (FFVII and XII for example).</description>
		<content:encoded><![CDATA[<p>I have a spot in my heart for FFVIII on a PC with Chocobo World constantly running in the background, so you can negate the crappy Draw Magic system with the hacky-import-export Chocobo trick.  I love the music, characters, and plot so much that I&#39;ve played the game through 2x and am considering a third time.  Stockholm Syndrome Disclaimer:  It&#39;s also the first RPG I ever played, though I put it aside for about a year before finishing it.</p>
<p>Most of the games I &lt;3 and continually go back to aren&#39;t RPGs, I suppose &#8211; e.g. Bioshock+2, Zelda Wind Waker, Halo, Jet Grind Radio.  And many traditional RPGs I haven&#39;t played to the end (FFVII and XII for example).</p>
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		<title>By: Rycar</title>
		<link>http://twoplayercoop.com/2010/04/no-sleep-until-clear/comment-page-1/#comment-70</link>
		<dc:creator>Rycar</dc:creator>
		<pubDate>Sun, 11 Apr 2010 02:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://twoplayercoop.com/?p=190#comment-70</guid>
		<description>Kinda sorta. It&#039;s an offshoot of the Shin Megami Tensei games, which all involve the occult and demons in some way shape or form. The persona games specifically (at least the last two) do focus around high school kids dealing with an impending crisis and unravelling murder mysteries respectively. 

They are very linear, but what they get right (and what most JRPGs lack) is a fantastic narrative. It&#039;s part interactive fiction, and part dungeon crawler. Customization comes into play by means of:
* Managing school and social interactions by day
and
* Collecting and fusing demons to summon, and taking advantage of their respective strengths/weaknesses by night.

An acquired taste, perhaps, but a whole lot of payoff in my humble opinion.</description>
		<content:encoded><![CDATA[<p>Kinda sorta. It&#8217;s an offshoot of the Shin Megami Tensei games, which all involve the occult and demons in some way shape or form. The persona games specifically (at least the last two) do focus around high school kids dealing with an impending crisis and unravelling murder mysteries respectively. </p>
<p>They are very linear, but what they get right (and what most JRPGs lack) is a fantastic narrative. It&#8217;s part interactive fiction, and part dungeon crawler. Customization comes into play by means of:<br />
* Managing school and social interactions by day<br />
and<br />
* Collecting and fusing demons to summon, and taking advantage of their respective strengths/weaknesses by night.</p>
<p>An acquired taste, perhaps, but a whole lot of payoff in my humble opinion.</p>
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